I really hope it's true though. Not only for the Death Knight, which would be awesome, imagine tanking with whatever combination of Blood, Frost or Unholy you wanted, but also for the other tank classes. Warriors might be more viable as off tanks now, not so easily replaced by the utility of a feral druid. Of course, I think they'd also need TC and their shouts to be buffed as well, but I'll take what I can get.
Back to Death Knights, when I first read about the change I was worried that perhaps Blizzard wasn't so sure they wanted DKs to tank after all, but a quick check of their page shows that their primary roles haven't been changed:
* Tank: The plate-wearing death knight is a capable tank for small groups as well as raids. His or her damage output while tanking will be respectable.
* DPS: The death knight can also spec and gear for a melee DPS role, which draw upon many debilitating disease effects as well as direct damage and instant attacks.
Instead, their talents tree descriptions have just been changed to remove the reference to tanking and dps from any one specific tree, making it sound like all trees just might be viable for either of the primary roles, with talents just allowing you to specialize in one of the three spell types.
* Blood: Talents in this tree focus on weapons, armor, and strikes.
* Frost: Talents in this tree focus on control, counters, and combos.
* Unholy: Talents in this tree focus on spells, summons, and diseases.
Combined with the use of runes of each type...the possibilities seem endless, I'm actually started to get excited about this class. And if it means changes for my much loved, but sadly retired warrior? All the better.
I guess now all we can do is wait and see...don't break my heart Blizzard!
Source: WoW Insider
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