We've all seen them, we've all been whispered by them, beggars asking for silver or gold. I've seen many solutions to the beggar problem, anything from telling them where to go, telling them you aren't a bank or opening a trade and then leaving to make a sandwich...but this solution, is the best I've ever heard.
Big Red Kitty has got the right idea, on dealing with beggars. This is a brilliant idea. While carrying out this request, the young adventurer would stumble across quest hubs, several new zones, and collect a fair amount of random drops and pocket change.
This has got me thinking, are there similar type things one could collect in the other sub level 20 zones? No more will I send beggars away without a spark of hope. If they can work for it, the gold can be theirs. Not to mention the fact that a small pile of gold like that would easily cover the cost of a shiny new mount at level 30.
Brilliantly done BRK!
Friday, July 18, 2008
Beta Patch Highlights
The WotLK beta has begun, and it brings with it some pretty interesting patch notes.
These are my two favorite changes to druids. Indoor roots will come in handy for a variety of situations, from temp CC in a regular group, to separating enemies that must be cleared in stealth runs, making multiple pulls more manageable. Revive can't get here soon enough. I've always hoped they would give druids a "real" rez, as it can be quite the challenge to heal a 5 man group with only a druid battle rez. No mention of changing or removing the battle rez, which may sound a bit over powered, but I think will work out just fine. Druids can help rez at the end of a fight, but they retain their utility in battle as an emergency rez too.
There are lots of hunter changes that I'm happy about, but this one, I really like. So many times I've wanted to go back and tame a pet of lower level, but find it really hard to level it up. This is still 5 levels to work on, but closing the gap should really help those of us that like to collect interesting pets. Now...about that stable size Blizzard!!
Changes to buffs, auras and totems that make them into proximity, instead of party benefits are really exciting. It makes much more sense for them to apply to those around the caster, rather than having to stack groups and force a healer to keep the tank (for example) in range.
I'm happy to see that the Death Knight still sounds like it's balanced to be able to choose any tree and be effective, I truly hope the nerf bat isn't hitting them too hard anytime soon.
How about those Achievements?
This system is one I've wanted to see in place for a while. It's fun to have a list of things you've done to look back on, and for others to see. I'm hoping, for the sake of not only myself, but others that like to collect things like this, that most of the old world stuff is going to still be unlock able in Wrath. I also hope that things you have done in the past will count! The only down side to this system that I can see so far is the fact that it announces to guild when you unlock something. Now, as nice as that sounds...I've got a big guild...and a lot of people who are going to be working on stuff like this. Think of a boss achievement...and the 25 people who unlock it at the same moment. Spammity!! Perhaps there's an option to disable it...guess we'll wait and see.
Shave and a haircut anyone? I'm looking forward to seeing what new styles are added for each race. A couple of my characters could really use a makeover...who knew when I created them that I'd still be playing years later? It's not something I plan to change often, but I can see it being a pretty effective gold sink if Blizzard continues to release new options with content patches. Now all we need is a groomer for those shaggy druids!
Druid
- Entangling Roots: Can now be used indoors.
- * New Spell: Revive - Returns the spirit to the body, restoring a dead target to life with health and mana. Cannot be cast when in combat. (Ranks 1-7 added)
These are my two favorite changes to druids. Indoor roots will come in handy for a variety of situations, from temp CC in a regular group, to separating enemies that must be cleared in stealth runs, making multiple pulls more manageable. Revive can't get here soon enough. I've always hoped they would give druids a "real" rez, as it can be quite the challenge to heal a 5 man group with only a druid battle rez. No mention of changing or removing the battle rez, which may sound a bit over powered, but I think will work out just fine. Druids can help rez at the end of a fight, but they retain their utility in battle as an emergency rez too.
Hunter
- If a hunter tames a pet that is more than five levels beneath than the hunter's level, then the pet jumps to five levels beneath than the hunter's level.
There are lots of hunter changes that I'm happy about, but this one, I really like. So many times I've wanted to go back and tame a pet of lower level, but find it really hard to level it up. This is still 5 levels to work on, but closing the gap should really help those of us that like to collect interesting pets. Now...about that stable size Blizzard!!
Changes to buffs, auras and totems that make them into proximity, instead of party benefits are really exciting. It makes much more sense for them to apply to those around the caster, rather than having to stack groups and force a healer to keep the tank (for example) in range.
I'm happy to see that the Death Knight still sounds like it's balanced to be able to choose any tree and be effective, I truly hope the nerf bat isn't hitting them too hard anytime soon.
How about those Achievements?
This system is one I've wanted to see in place for a while. It's fun to have a list of things you've done to look back on, and for others to see. I'm hoping, for the sake of not only myself, but others that like to collect things like this, that most of the old world stuff is going to still be unlock able in Wrath. I also hope that things you have done in the past will count! The only down side to this system that I can see so far is the fact that it announces to guild when you unlock something. Now, as nice as that sounds...I've got a big guild...and a lot of people who are going to be working on stuff like this. Think of a boss achievement...and the 25 people who unlock it at the same moment. Spammity!! Perhaps there's an option to disable it...guess we'll wait and see.
Shave and a haircut anyone? I'm looking forward to seeing what new styles are added for each race. A couple of my characters could really use a makeover...who knew when I created them that I'd still be playing years later? It's not something I plan to change often, but I can see it being a pretty effective gold sink if Blizzard continues to release new options with content patches. Now all we need is a groomer for those shaggy druids!
Wednesday, July 16, 2008
New Healer Community

PlusHeal.com is a new healer forum community started by bloggers who frequently discuss healing on their blogs. The idea is to get all the good info in one place, and also have a spot to discuss healing issues together.
I'm not a healer primarily, but my druid knows a thing or two, and can cast some mean HoTs when called upon. I think this new forum will be highly useful, and hope to see it do well. I've pointed all of my guild's healers over there and plan to look there first when anything healing related comes up.
Tuesday, July 15, 2008
Patch 2.4.3 and Hunter Love!
Grab your level 30 alts and head for the riding trainer! Patch 2.4.3 is live and apprentice riding is now available to level 30 characters. This goes for the Paladin and Warlock trained mount spells as well.
Wowhead has a handy, fully linked, version of the Patch Notes.
Wowhead has also announced the launch of some really cool new features for hunters, including a pet training calculator and a great chart for pet comparison. I personally love the 360 view of each pet model. All of these can be found here.
Wowhead has a handy, fully linked, version of the Patch Notes.
Wowhead has also announced the launch of some really cool new features for hunters, including a pet training calculator and a great chart for pet comparison. I personally love the 360 view of each pet model. All of these can be found here.
Labels:
Community,
Hunter,
Mount,
Patch Notes,
WoW
Monday, July 14, 2008
Protected
The Blizzard Authenticator has really helped to put my mind at ease when it comes to account security. It has always been a big issue for me, since I would feel horrible if anything happened to the guild through some hacker getting their dirty hands on my account. Sure, characters are restorable...but I've heard horror stories of guilds being disbanded. That would kill me. Not to mention the fact that I now feel safer in having only my account have access to the guild funds in our bank.
I was a tiny bit worried that it would be irritating to have to put in an extra number each time I wanted to login, but it's really easy and no trouble at all compared to the peace of mind it offers.
I'm good to go, authenticator is setup and working...now we all just hope the battery has a nice long life expectancy!
I was a tiny bit worried that it would be irritating to have to put in an extra number each time I wanted to login, but it's really easy and no trouble at all compared to the peace of mind it offers.
I'm good to go, authenticator is setup and working...now we all just hope the battery has a nice long life expectancy!
Wednesday, July 9, 2008
Horde Alting
So, over the holiday weekend I decided to check up on Annarchy's horde side guild. It was started back in January by myself, and a member of Panda Attack (our counterpart horde guild on Dark Iron) as a place for the members of both guilds to hang out together, if they so choose.
It hasn't been super active, as members of both guilds usually focus most of their play time on their main characters, however we do have a few people who play there a lot. After our recent horde newbie event, interest has been sparked again, and a few people have started playing new horde alts.
I decided to join in the fun, rather than just check the bank and roster and logout like I have a tendency to do on most occasions. I rolled a new druid.
Now, as is clear from my character list here, I already have a druid. In fact, I already have just about every class. But druids are different. My druid is currently resto and geared for raid healing. This new horde druid? Totally Feral.

This is my new moo druid, also named Feathermyst, grinning for the camera. She reached level 20 last night, and can now turn into a kitty too. Adventuring through the horde content has been a fun and refreshing change of pace from the all to familiar alliance quests and leveling process. I don't know if this druid will reach the level cap, but for now she is a fun addition to my alt collection.
It hasn't been super active, as members of both guilds usually focus most of their play time on their main characters, however we do have a few people who play there a lot. After our recent horde newbie event, interest has been sparked again, and a few people have started playing new horde alts.
I decided to join in the fun, rather than just check the bank and roster and logout like I have a tendency to do on most occasions. I rolled a new druid.
Now, as is clear from my character list here, I already have a druid. In fact, I already have just about every class. But druids are different. My druid is currently resto and geared for raid healing. This new horde druid? Totally Feral.

This is my new moo druid, also named Feathermyst, grinning for the camera. She reached level 20 last night, and can now turn into a kitty too. Adventuring through the horde content has been a fun and refreshing change of pace from the all to familiar alliance quests and leveling process. I don't know if this druid will reach the level cap, but for now she is a fun addition to my alt collection.
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